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Crusader and vestal darkest dungeon
Crusader and vestal darkest dungeon










crusader and vestal darkest dungeon

This was my best team, but the fight was still awful and not even just from a difficulty perspective, the fight stopped being fun around the 20th round by which point every turn was exactly the same, Vestal group heals, Jester stress heals, Occultist pulls the boss in / heals, Crusader hits him. The fight lasted 44 rounds in total, and by the end everyone had nearly died of heart attack despite my Jester's stress healing my Vestal and Crusader were Masochistic, and my Jester and Occultist were Abusive. I had a Crusader, Occultist, Jester, and Vestal, all with up-to-date equipment and abilities with good trinkets (at least, I think they're good). I'm on radiant difficulty, but the Necromancer Lord fight seemed to take way too long, and be way to difficult for a champion/legend level party. There's nothing stopping an enterprising player from taking both trinkets on a Point Blank Shot Highwayman though.ĭarkest Dungeon is available now on PC, PlayStation 4, PlayStation Vita, iOS, Nintendo Switch, and Xbox One.It's my first time playing through the game, after buying it a few days ago. Though, this is probably a good thing Berserk Charm is broken enough. The one downside to this trinket, past the paltry +10% stress penalty, is that it's restricted to ranged attacks. Ignoring the high dodge chance of squishy targets is great either way. Damage dealers like Arbalest may be conflicted between this and Focus Ring, as taking both would sacrifice a damage trinket without mods. Supports like Plague Doctor and Vestal enjoy it especially, being able to do their thing and be accurate in doing so. The only other generic trinket that offers this combo is the Prophet's Eye, and for good reason: every hero wants it. The Ancestor's Pistol gives a unique combination of bonuses: accuracy and speed.












Crusader and vestal darkest dungeon